#include "Hangar.h"

Hangar::Hangar(int cap)
{
    capacity = cap;
}

Hangar::~Hangar() { }

void Hangar::bindAircraft(Aircraft a)
{

}

void Hangar::getAircraftPlace(Aircraft a)
{

}

void Hangar::releaseAircraft(int place)
{

}


int Hangar::getCapacity()
{
    return capacity;
}